Game features
What makes EternalAbyss different from every other 6300 server.
Fast start, fair climb
- Experience at 100× — you reach the content everyone else is playing in an evening, not a month.
- Skills and proficiencies stay at 1×, so they are still the thing you work at.
- The Training Ground is for skills, not levels: dummies pay proficiency, not a free ride to 140.
- The launcher patches itself, so everybody is on the same build without chasing a download.
Hunting that pays
- Monsters drop Conquer Points, and the world bosses pay CPs straight to the killer.
- No junk loot: when a monster drops gear, it is Super quality.
- Perfection runs up to 18 stars per item per day, with SplendidStarStones sold in the CP mall.
- A lottery with real jackpots — Super and Elite gear, sockets, +8s and more.
PvP every day of the week
- Arena qualifiers and the Power Arena ladder every day; Elite PK, Team PK and Skill Team PK weekly.
- Weekly, Monthly and Class PK Wars — last one standing takes the prize, and is paid the moment the fight ends.
- Guild War on Saturday, the Super Guild War on Sunday, and an Elite Guild War on the last Friday of each month.
- Champions wear it: war winners earn halos no one else can get.
A look nobody else has
- Custom garments, weapon accessories, mount armour and halos, imported by hand for this server.
- Every hairstyle the client can draw, at the barber.
- The EternalPoints set — EternalCup or AbyssCup, Super Riding Crop and blessed wings — with a bonus for wearing all three.
- The cups give you the Holy Grail stance and unlock its chat emoticons.
Quests worth doing
- Timberland: take an axe to the forest and work toward a house permit with the Carpenter.
- Treasure in the Blue six days a week, and the Quiz Show every Sunday.
- Seasonal events run on the calendar — Halloween all October, Thanksgiving all November.
- Vote for the server with the BallotOfficer in Twin City.
Classes that matter
- Monks earn their place: Elemental Auras cut elemental boss damage, and only a monk can cure Fire Lord Ozai's burn.
- Healing skills scale with the target's health, so they keep up at every level.
- Rebirth and reincarnation keep a clear, consistent set of skills, rather than taking back what they just gave you.
- Taoists get the second weapon accessory slot they were always owed.
Bosses that fight back
Every boss here has five times the health its data says, and the health bar shows the real number. The ones below are not just bigger — each one has a trick.
Wednesday & Sunday, 18:00
Fire Lord Ozai
A team fight in full armour. He roams the whole map, and his hits set a stacking burn that only a monk can put out. Talk to AvatarRoku in Twin City (308, 145) — the gate is open for ten minutes. Rare drops include the PhoenixArmor, OwlVest and ConquestArmor garments.
Ape Canyon, teams of three
Turbo the Divine
The ForsakenGuard will not open the room for fewer than three. Every thirty seconds Turbo executes one to three players at random, whatever their health — and as it is worn down it splits, spilling smaller Turbos and bolting across the room.
Every hour
The Abyss bosses
Nemesis Tyrant on the hour, then Thrilling Spook, Sword Soul, Snow Banshee and Terato Dragon through it. The AbyssKeeper takes you there; the killer earns 30,000 to 70,000 CPs by difficulty, plus five Mystery Fruit.
October & November
PumpKing and the Great Gobbler
Azazel stalks the wilds all through Halloween, and enough kills summon the PumpKing, who follows you out of Twin City and turns the sky to night. In November the Turkey Hunt feeds the Great Gobbler, and he pays in garments.
What we took out: JiangHu
JiangHu is gone. There is no second stat tree to grind in the background and no talent points to farm before you can compete — your strength comes from your gear, your reborns and how you play.
Ready to start?
The client is free and needs no account to download.